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/*
Código completo - Full-step 4 pasos.
Ahora cada función permite definir velocidad en RPM.
*/
/*************************************************
* PITCHES
*************************************************/
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
/* ---------------------------
CONFIG PINES
--------------------------- */
#define IN1_R 2
#define IN2_R 3
#define IN3_R 4
#define IN4_R 5
#define IN1_L 6
#define IN2_L 7
#define IN3_L 8
#define IN4_L 9
#define TRIG_PIN 11
#define ECHO_PIN 12
#define BUZZER_PIN 10
long distance = 0;
/* ---------------------------
PARÁMETROS
--------------------------- */
#define STEPS_LINE 869
#define STEPS_TURN 1050
#define STEPPER_STEPS_PER_REV 2048 // típico 28BYJ-48
/* ---------------------------
FUNCIÓN: RPM → microsegundos por paso
--------------------------- */
uint32_t rpmToDelayUs(float rpm) {
if (rpm <= 0) rpm = 1;
float stepsPerSecond = (rpm * STEPPER_STEPS_PER_REV) / 60.0;
return (uint32_t)(1000000.0 / stepsPerSecond);
}
/* ---------------------------
SECUENCIA FULL-STEP
--------------------------- */
const uint8_t step_pattern[4][4] = {
{1,1,0,0},
{0,1,1,0},
{0,0,1,1},
{1,0,0,1}
};
const uint8_t numSteps = 4;
/* ---------------------------
BAJO NIVEL
--------------------------- */
void motorStepLeft(uint8_t p) {
digitalWrite(IN1_L, step_pattern[p][0]);
digitalWrite(IN2_L, step_pattern[p][1]);
digitalWrite(IN3_L, step_pattern[p][2]);
digitalWrite(IN4_L, step_pattern[p][3]);
}
void motorStepRight(uint8_t p) {
digitalWrite(IN1_R, step_pattern[p][0]);
digitalWrite(IN2_R, step_pattern[p][1]);
digitalWrite(IN3_R, step_pattern[p][2]);
digitalWrite(IN4_R, step_pattern[p][3]);
}
void apagarMotores() {
digitalWrite(IN1_L, LOW); digitalWrite(IN2_L, LOW);
digitalWrite(IN3_L, LOW); digitalWrite(IN4_L, LOW);
digitalWrite(IN1_R, LOW); digitalWrite(IN2_R, LOW);
digitalWrite(IN3_R, LOW); digitalWrite(IN4_R, LOW);
}
/* ---------------------------
MOVIMIENTO CON RPM POR FUNCIÓN
--------------------------- */
void turnRight(int grados, float rpm) {
if (grados <= 0) return;
uint32_t delayUs = rpmToDelayUs(rpm);
int32_t pasos = (int32_t)STEPS_TURN * grados / 90;
uint8_t s = 0;
for (int32_t i = 0; i < pasos; i++) {
if (s >= numSteps) s = 0;
motorStepLeft(s);
motorStepRight(s);
delayMicroseconds(delayUs);
s++;
}
apagarMotores();
}
void turnLeft(int grados, float rpm) {
if (grados <= 0) return;
uint32_t delayUs = rpmToDelayUs(rpm);
int32_t pasos = (int32_t)STEPS_TURN * grados / 90;
int8_t s = numSteps - 1;
for (int32_t i = 0; i < pasos; i++) {
if (s < 0) s = numSteps - 1;
motorStepLeft(s);
motorStepRight(s);
delayMicroseconds(delayUs);
s--;
}
apagarMotores();
}
void moveForward(int cuadros, float rpm) {
if (cuadros <= 0) return;
uint32_t delayUs = rpmToDelayUs(rpm);
for (int c = 0; c < cuadros; c++) {
for (int32_t i = 0; i < STEPS_LINE; i++) {
uint8_t a = i % numSteps;
motorStepLeft(a);
motorStepRight(numSteps - 1 - a);
delayMicroseconds(delayUs);
}
}
apagarMotores();
}
void moveBackward(int cuadros, float rpm) {
if (cuadros <= 0) return;
uint32_t delayUs = rpmToDelayUs(rpm);
for (int c = 0; c < cuadros; c++) {
for (int32_t i = 0; i < STEPS_LINE; i++) {
uint8_t a = i % numSteps;
motorStepLeft(numSteps - 1 - a);
motorStepRight(a);
delayMicroseconds(delayUs);
}
}
apagarMotores();
}
/* ---------------------------
ALIAS EN ESPAÑOL
--------------------------- */
void girarDerecha(int grados, float rpm) { turnRight(grados, rpm); }
void girarIzquierda(int grados, float rpm){ turnLeft(grados, rpm); }
void avanzar(int cuadros, float rpm) { moveForward(cuadros, rpm); }
void retroceder(int cuadros, float rpm) { moveBackward(cuadros, rpm); }
/*************************************************
* ULTRASONIDO
*************************************************/
long getDistance(){
long duration;
digitalWrite(TRIG_PIN, LOW);
delayMicroseconds(4);
digitalWrite(TRIG_PIN, HIGH);
delayMicroseconds(10);
digitalWrite(TRIG_PIN, LOW);
duration = pulseIn(ECHO_PIN, HIGH);
long dist = duration / (29.2 * 2);
if(dist == 0) dist = 500;
return dist;
}
/*************************************************
* MELODÍAS
*************************************************/
void melody(int m){
switch(m){
case 1:{
int notes[]={NOTE_C4,NOTE_D4,NOTE_E4};
for(int i=0;i<3;i++){ tone(BUZZER_PIN,notes[i],250); delay(300); }
} break;
case 2:{
int notes[]={NOTE_E4,NOTE_G4,NOTE_C5};
for(int i=0;i<3;i++){ tone(BUZZER_PIN,notes[i],250); delay(300); }
} break;
case 3:{
int notes[]={NOTE_A4,NOTE_B4,NOTE_A4,NOTE_F4};
for(int i=0;i<4;i++){ tone(BUZZER_PIN,notes[i],200); delay(250); }
} break;
case 4:{
int notes[]={NOTE_C5,NOTE_B4,NOTE_G4,NOTE_E4};
for(int i=0;i<4;i++){ tone(BUZZER_PIN,notes[i],250); delay(300); }
} break;
}
noTone(BUZZER_PIN);
}
/* ---------------------------
SETUP
--------------------------- */
void setup() {
pinMode(IN1_L, OUTPUT);
pinMode(IN2_L, OUTPUT);
pinMode(IN3_L, OUTPUT);
pinMode(IN4_L, OUTPUT);
pinMode(IN1_R, OUTPUT);
pinMode(IN2_R, OUTPUT);
pinMode(IN3_R, OUTPUT);
pinMode(IN4_R, OUTPUT);
Serial.begin(9600);
apagarMotores();
}
/* ---------------------------
LOOP
--------------------------- */
void loop() {
distance = getDistance();
Serial.println(distance);
if(distance < 20){
melody(1);
girarDerecha(90, 10);
}
//avanzar(1, 1); // 12 RPM
//retroceder(1, 8); // 8 RPM
//girarIzquierda(180, 15);// 15 RPM
}
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